Ainz Ooal Gown, the undead sorcerer formerly known as Momonga, has accepted his place in this new world. Though it bears similarities to his beloved virtual reality game Yggdrasil, it still holds many mysteries which he intends to uncover, by utilizing his power as ruler of the Great Tomb of Nazarick. However, ever since the disastrous brainwashing of one of his subordinates, Ainz has become wary of the impending dangers of the Slane Theocracy, as well as the possible existence of other former Yggdrasil players. Meanwhile, Albedo, Demiurge and the rest of Ainz's loyal guardians set out to prepare for the next step in their campaign: Nazarick's first war… Overlord II picks up immediately after its prequel, continuing the story of Ainz Ooal Gown, his eclectic army of human-hating guardians, and the many hapless humans affected by the Overlord's arrival.
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E-Rantel, the capital city of the newly established Sorcerer Kingdom, suffers from a dire shortage of goods. Once a prosperous city known for its trade, it now faces a crisis due to its caution—or even fear—of its king, Ainz Ooal Gown. To make amends, Ainz sends Albedo to the city as a diplomatic envoy. Meanwhile, the cardinals of the Slane Theocracy discuss how to retaliate against Ainz after his attack crippled the Re-Estize Kingdom's army, plotting for the Baharuth Empire to take over the Sorcerer Kingdom. However, when Emperor Jircniv Rune Farlord El Nix arranges a meeting with the Theocracy's messengers at a colosseum, he is confronted by none other than Ainz himself. With their secret gathering now out in the open, the emperor and his guests learn that Ainz has challenged the Warrior King, the empire's greatest fighter, to a duel. With Ainz's motivations beyond his comprehension, Jircniv can do nothing but watch as humanity's future changes before his very eyes.